Artwork stating 'Education Destroys Barriers', 'We Demand Treatment', and 'I Need A Chance'

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  • Virtual reality experience promotes understanding of challenges faced by transgender individuals

    An interactive virtual reality experience developed with transgender individuals called Body of Mine VR is fostering empathy and understanding by sharing personal narratives and anecdotes that demonstrate their journeys, struggles, and triumphs.

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  • Online game educating Africans on Climate Change

    Agric Connect is raising climate change awareness in Ghana with a video game called “The Planet Saver.” The game is structured like a quiz and incorporates a leaderboard, social sharing and a forum to ask experts questions.

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  • The US military is embedded in the gaming world. Its target: teen recruits

    The military is leveraging video games and esports teams to drive recruitment and build community among service members. Military gaming projects like Goats & Glory and Air Force Gaming help service members connect with youth and provide a safe, relaxed space for soldiers to improve their mental health and connect with each other.

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  • When you're young, lonely, and chronically ill, online communities are a lifeline

    Online gaming communities are helping people who live with chronic illness by providing forums for social connection and emotional solidarity. The multiplayer game Animal Crossing, for example, helped people meet basic psychological needs during lockdowns.

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  • Bank of America Is Using AI and Metaverse to Train New Hires

    Bank of America is training its employees with virtual reality and artificial intelligence. The immersive program runs them through simulations of scenarios they might encounter on the job such as an upset customer or a bank robbery. The new method helps employees learn faster and makes them more comfortable performing tasks.

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  • Education through game-based learning: The impact of ‘Project Teach the Child'

    Project Teach the Child was launched to empower disadvantaged students and address learning gaps exacerbated by the pandemic. By creating learning spaces where students can learn through play and interactive technology, Project Teach the Child made learning more enjoyable, relatable and effective for students.

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  • Video games can make climate change real for players - here's how

    Video games are educating players on climate change and its effects while encouraging mitigative behavior through gameplay.

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  • How to Beat Fake News? 'Vaccination' Could Be the Answer

    To "inoculate" people against mis- and disinformation, researchers developed Harmony Square, an interactive game that asks players to learn about the dangers of fake news by creating their own. The idea is that exposing people to small amounts of misleading content in a controlled environment can help them recognize it when they see it in the wild, and a survey of players showed that those who finished the game were better overall at spotting falsehoods.

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  • What Happens When Brazil's Favelas Take On The World Of Online Gaming?

    AfroGames offers young people aged 12 and over with classes in game programming, bringing the world of gaming to the lower-income communities in Brazil, or favelas, allowing youth to explore their culture, technology and potential job opportunities through game design.

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  • Chocpocalypse Now! Quarantine and the Future of Food

    Off the coast of Australia, the energy company Chevron is experimenting with new quarantine management techniques to ensure that any plants and pests don’t hitchhike to new places, which can devastate the global food economy. They’ve redesigned shipping containers to make it harder for insects to tag along and they’ve created a video game to train workers on how to be better at finding these pests in their inspections. Some creatures and plants can slip through the process, but these tools have been successful and could be used in other ways.

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