BBC
25 September 2018
Broadcast TV News / 3-5 Minutes
London, United Kingdom
A Tovertafel, or “Magic Table” in Dutch, uses a projector and sensors to create interactive games for people with dementia. From catching fish and popping bubbles to assembling puzzles, the games reduce apathy, improve emotional wellbeing, and encourage physical movement.
http://www.newyorker.com/magazine/2013/05/20/the-sense-of-an-ending-2
Rebecca Mead
The New Yorker
20 May 2013
Text / Over 3000 Words
More than five million Americans have Alzheimer’s or similar illnesses, and that number is growing as the population ages - without any immediate prospect of a cure, advocacy groups have begun promoting ways to offer people with dementia a comfortable decline instead of imposing on them a medical model of care, which seeks to defer death through escalating interventions. An Arizona nursing home offers new ways to care for people with dementia.
https://medium.com/bright/what-if-we-prescribed-video-games-and-not-ritalin-to-treat-adhd-88a55104ad26
Greg Toppo
Bright Magazine
11 May 2015
Text / 1500-3000 Words
Game inventors have created a new game to help students who suffer from ADHD and other mental problems develop and stimulate their brains in a safer, more targeted way than normal medicines.
http://www.npr.org/sections/parallels/2015/12/09/458806442/for-young-saudi-women-video-games-offer-self-expression
Deborah Amos
NPR
9 December 2015
Radio / 3-5 Minutes
In Saudi Arabia, female gamers were barred from gaming conventions so an all-female gaming convection was born, offering women a place of self expression and encouraging careers in science and computer programming.
http://www.npr.org/sections/health-shots/2015/08/05/428153399/sharing-art-helps-medical-students-connect-with-dementia-patients
Ina Yang
NPR
5 August 2015
Text / Under 800 Words
Many medical students are intimidated by the challenge of having to gather accurate histories and establish connections with patients with dementia. A non-profit, Arts and Minds, is helping students get more comfortable by connecting them with patients outside of the clinic through museum visits.
http://www.citylab.com/tech/2016/09/how-a-fake-1950s-san-diego-town-could-help-alzheimers-patients-reminiscence-therapy/500159/?utm_source=nl__link5_091916
Linda Poon
CityLab
16 September 2016
Text / 800-1500 Words
What can you do to enjoy time with Alzheimer’s patients? A suburb near San Diego has recently opened a new town square with architecture designed to look like it is from the 1950s. The space offers aging baby boomers with dementia or Alzheimer’s a place to enjoy and interact with nostalgia.
http://khn.org/news/lag-in-brain-donation-hampers-understanding-of-dementia-in-blacks
Anna Gorman
Kaiser Health News
9 August 2017
Text / 800-1500 Words
There is a racial disparity in science, the black population is extremely underrepresented and due to historically terrible treatment of black individuals by science they are very reluctant to engage in research. Therefore, researchers are now starting to directly target black and other underrepresented groups to try to spur involvement.
http://www.ozy.com/fast-forward/the-rise-of-dementia-villages-the-happiest-places-on-earth/79270
Neil Parmar
OZY
27 July 2017
Multi-Media / 800-1500 Words
Providing care to the rising number of elderly individuals with dementia is difficult. Some facilities are channeling reminiscience therapy, and designing the homes to stimulate memories, use colours to help perceptions, and have its residents involved in tasks.
https://apolitical.co/solution_article/thousands-poor-young-people-using-minecraft-redesign-cities
Odette Chalaby
Apolitical
29 January 2018
Text / 800-1500 Words
Too often, poor community members are not included in public discourse over how public spaces should look-- rather, the urban planning is more top-down. To change that, the UN’s Block by Block project is using the computer game Minecraft to include locals in shaping the physical spaces in their own communities by teaching them digital design skills. The UN program has engaged over 17,000 people, and 20 crowdsourced designs have already been built in cities around the world.
http://www.latinorebels.com/2016/03/30/voteria-how-one-latino-organization-uses-culture-to-engage-voters
Maria Esquinca
Latino Rebels
30 March 2016
Text / 800-1500 Words
Equal Voice Network looked at low voter turnout rates in El Paso and decided that just registering voters wasn’t enough. The coalition developed a creative way to increase education and engagement in local issues: a game. Votería is a play off of Lotería, a traditional Mexican pastime similar to bingo, with updated images and text explaining key current issues and political figures.
http://archive.citiscope.org/commentary/2017/04/yes-govtech-can-change-way-cities-function
Tatiana de Feraudy
Citiscope
3 April 2017
Text / 1500-3000 Words
In Paris, citizens are increasingly involved in city planning and budgeting processes. Experiments with digital participation tools are showing policymakers that citizens are vital partners, able to contribute local data, priorities, and problem-solving skills to challenges.
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